俠盜獵車手:自由城故事
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俠盜獵車手:自由城故事(Grand Theft Auto: Liberty City Stories)是俠盜獵車手系列其中一個外傳故事,在2006年6月成為了PSP最暢銷遊戲。 一些非中文的文字因为尚未翻譯而被隐藏,歡迎參與翻譯。
It was released in the 美國 on 2005年10月25日 and in the 英國 on 2005年11月4日. The official site credits Take-Two Interactive companies Rockstar Games, Rockstar North, and Rockstar Leeds in the creation of this game.[2] 俠盜獵車手:罪惡之城故事則是自由城故事之後的作品。 A port for the PS2 was released on 2006年6月6日, in North America for a recommended retail price of 19.99美元, June 22, 2006 in the 英國 and the rest of 歐洲 for 19.99英鎊 or 29.99歐元, respectively.[3][4] The pricing of the PS2 port is less than half the typical price of a big name new release title (the first three PS2 installments of GTA debuted at US$49.99 each). The PS2 port does not feature the multi-player mode or custom soundtrack ripping capability of the original PSP version.
[编辑] 故事背景遊戲發生地為自由城 (與 俠盜獵車手III相同). 可是其發生時於1998年即俠盜獵車手III的三年前 。Toni Cipriani即主角隱藏聲色好幾年到1998年後重新踏足自由城 , 多得Salvatore閣下的協助 , 主角能重新踏入地下世界暫時要為Salvatore Leone閣下的助手辦事。 在俠盜獵車手 : 自由城的故事發展中,玩家能由預設人物身上接獲多種任務 , 這些預設人物包括Salvatore, Salvatore的妻子 Maria, JD O'Toole, 聰明人Vincenzo "Lucky" Cilli,甚至 Toni的母親。 '於俠盜獵車手一脈遊戲中,自由城故事有著一些微妙的不同。比方說Luigi Goterelli的性俱樂部叫作Paulie's Revue Bar, 也表示其所擁有權在JD O'Tooleand — 一個為Sindacco黑手黨家族效力的行為反常者(from Grand Theft Auto: San Andreas), 玩家可以看到它如何變成性俱樂部。本作也新增了一些沒有在俠盜獵車手III中出現過的小意大利城的部份 , 它出現的緣由已在遊戲故事所解釋。 另外島與島之間來往也有變化,一艘渡輪現己於Portland Island和Staunton Island間運行, 而於俠盜獵車手III中連接島嶼的隧道還是未建成 ,只有北Shoreside Vale至南Shoreside Vale一段開放。 Callahan Bridge (在俠盜獵車手III中曾炸毀)同樣地未完工。 只有完成任務"Driving Mr. Leone"(大約在遊戲完成度19%發生) , 便享有特權能橫過該條仍在建築之中的橋. 再者摩托車原先授權能夠使 , 但在自由城故事的官方網頁中透露出摩托車將不再納入俠盜獵車手III中,由於Maibatsu企業(marketed the oversized Maibatsu Monstrosity in GTA III)為了推廣自動車而申報公眾法令禁制。 [编辑] 人物[编辑] 黑幫[编辑] 武器
[编辑] Radio StationsLiberty City Stories features ten radio stations, which comprise a mix of both licensed music and tracks created specifically for the game. The ten radio stations are as follows: [编辑] 畫面
Beta screenshot of protagonist Toni Cipriani in Liberty City.
As stated in an IGN preview, "Rockstar dropped Renderware in favor of a brand new in-house engine to best utilize the resolution, texture density and particle effects of the PSP".[5] RenderWare has been the game engine behind every GTA since GTA III (which includes GTA III, GTA: Vice City and GTA: San Andreas). [编辑] 多人遊戲PSP版本的自由城故事擁有多人遊戲模式,給最多6位玩家 一些非中文的文字因为尚未翻譯而被隐藏,歡迎參與翻譯。
through wifi ad-hoc mode (same area). The game features 7種模式 of wireless multiplayer gaming, in which various pedestrian and character models from the single player mode are available as player avatars. 但PS2版本則被刪去這功能。 多人遊戲的模式:
一些非中文的文字因为尚未翻譯而被隐藏,歡迎參與翻譯。
[编辑] Easter Eggs
[编辑] 自定電台歌曲一些非中文的文字因为尚未翻譯而被隐藏,歡迎參與翻譯。
A special feature (only in the PSP version of the game) is the ability to listen to custom soundtracks.[6] Previously, only Grand Theft Auto games on the Xbox and PC were able to implement custom soundtracks. When Liberty City Stories was released, the custom soundtracks option was featured in the "Audio" section of the menu (by pressing Start in gameplay) but did not have any use. Many people posted on various internet forums asking how to use the feature. At one time, it was thought that these custom soundtrack abilities had to be unlocked, but this would have been very unusual since previous games didn't do this. A few days after release of the game, Rockstar placed the application called "Rockstar Custom Tracks v1.0" on the official site under the "Downloads" section. This then gave people the chance to use the custom soundtracks feature. The application appears to be based on Exact Audio Copy. In the application, songs from a CD are ripped, compressed, and converted to files that can be read by the game. Rockstar Custom Tracks (RCT) only allows the ripping of songs that are from a store-bought CD. This was met with much criticism among the fan community. However, fans have found a way to compress and convert MP3 files that are not burned onto CDs[1]. RCT can also look up and use the names from the FreeDB server if there are no names for the song(s). There must be at least one save file in order for RCT to work. It is thought that this will be used for other games Rockstar will release on the PSP from the name. More details can be found in the PDF in the file downloaded from the official site. [编辑] 破解PSP一些非中文的文字因为尚未翻譯而被隐藏,歡迎參與翻譯。
In late 2005 a vulnerability was found in the way the PSP version of GTA: Liberty City Stories processes saved games. In December 2005 software was developed to execute unsigned code on PSPs with firmwares 2.00 through 2.60. In April 2006 firmware 2.70 was released and patched the exploit, however, as of 2007年1月25日 it was discovered that Sony did not completely patch the exploit, and unsigned code may be run on 3.03 firmware, a 3.03 downgrader was released 3 days after the exploit was found. Also, new copies of GTA: Liberty City Stories patched the exploit as well, preventing it from being executed on other firmware versions. Since then homebrew has advanced to the point that a copy of GTA: Liberty City Stories is no longer needed to run unsigned code except on firmware versions 2.81 to 3.03. 索尼推出3.10的升級補丁以封鎖利用俠盜獵車手:自由城故事降機。 [编辑] Cheat Device一些非中文的文字因为尚未翻譯而被隐藏,歡迎參與翻譯。
The GTA: Liberty City Stories Cheat Device is a mod or trainer which allows the player to manipulate gameplay in a multitude of ways, such as invincibility, or changing game constants like weather and water level. Created by Edison Carter, it can be found at his web site.[7] It also includes a text file application in which the source code can be altered, allowing many different cheats to be put into the game, going as far as to create custom buildings and islands through means of spawning objects in a GUI called "Construction Mode." The last update to the Cheat Device was in October 2006.[2][3] The use of the Cheat Device was blocked by the firmware 2.70 update and by the re-released 'patched' copy of the game as it uses the same GTA exploit, however the Cheat Device returned when Carter released a plug in for the popular PSP firmware emulation program, Devhook. However it lacked many features of the save game version. There is also a Devhook cheat device for GTA: Vice City Stories. [编辑] 瑣事一些非中文的文字因为尚未翻譯而被隐藏,歡迎參與翻譯。
[编辑] 參考資料
[编辑] 官方網站
[编辑] 遊戲迷網站
[编辑] 遊戲資源
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